Hello, everyone, here's a quick log of hotfixes. There will be another patch coming soon involving a new side quest, but we thought it was important to get this patch moved out.
WORLD/ENGINE:
-Overhauled town hub sound ambiences
-Fixed several map boundaries that were visible
-Fixed an issue in the quest ordering and description in "An Honest Day's Work" quest
-Added a lot more checkpoints throughout bigger levels in the game
-Improved FPS performance by a massive margin, especially in menus
-Improved the lighting on torches
-Added Lucien's missing VA into the game
-Fixed the Meteoric Elemental superboss being triggerable before post-game
-Fixed Bloodwing's "Focus" ability causing game crashes
-Fixed a glitch causing Bloodwings to not despawn if killed by Blood Siphoning an intoxicated target
-White Sand Village level will no longer cause an infinite loading glitch (ILG)
-Fixed "Swordsman" unit having broken walk/idle animations
-Touched up a handful of cinematics
-Fixed Destination indicator label being visible in the inventory (layering issue)
-Fixed Gretka's party locked status after finishing "Light in a Faint Time"
-Fixed Inventory UI improperly scaling due to HiDPI setting
-Changed a handful of encounters in the Esper Wastes Fortress, to help prevent softlocking weaker parties
-When starting a new game, the starting day is now Wednesday, instead of Monday
-Fixed a chest in the Glass Palace not having any loot
-Deleted a chest in the Acropolis Library that was not obtainable
-Moved some debris in Korr'in Temples that made a chest inaccessible
BALANCE/UNITS:
-"Insulated" armour bonus no longer grants 100% resistance to Cold instrument, instead 30%
-When performing Swapping actions, the cost is now only 50% of the ATB, rather than 100%
-Weaker Curse AP drain decrased from 1AP/sec to 1AP/Sec
-"Niobe's Goods" in Ixonia now sells new items after completing "Running Red"
RED GEL
-Decreased base HP from 300 to 250
-Decreased base AP from 10 to 5
TERROR FROM THE DEPTHS
-Decreased Tentacle Sweep damage from 60 to 45
-Increased Tentacle Sweep's damage reduction per target from -20% to -35%
MIHAL
-Increased Bash cooldown from 0 to 40 seconds