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Patch 1.9.0.4 - Balancing & Fixes

Hello!

Patch 1.9.0.4 is now available! This patch should provide a smoother and more balanced journey.

Check out the full details below:

Added:

  • Added an indicator for tracking the purple moon's level

  • Added power-arrow indicators in Inspector Mode when damage changes during the turn.

Quest Balancing

Unyielding I

  • Add shield: 100 -> 20

  • Total damage received: 500 -> 200

Unyielding II

  • Counter trigger: 100 -> 20

Unyielding III

  • Counter trigger: 100 -> 50

Progressive nucleation

  • Kill enemies: 300 -> 200

Dimensional simulation

  • Deal damage with chip: 3000 -> 1000

  • Upgrade chip: 20 -> 10

Teleport challenge III

  • Dodge damage: 50 -> 20

  • Kill after teleport: 50 -> 15

  • Use teleport: 100 -> 50

Learning | Offensive

  • Deal damage with chip: 200 -> 100

Processing | Enhance

  • Kill enemies with a status effect: 100 -> 20

Processing | Infliction

  • Kill enemies with a status effect: 100 -> 20

Processing | Plasma

  • Deal damage with chip: 2000 -> 250

Processing | Traps

  • Move: 3000 -> 1000

Finalize | Enhance

  • Deal damage with chip: 2000 -> 500

  • Kill enemies with a status effect: 200 -> 50

  • Upgrade chip: 10 -> 5

Finalize | Infliction

  • Kill enemies: 2000 -> 250

  • Kill enemies with a status effect: 200 -> 25

  • Upgrade chip: 10 -> 5

Finalize | Overload

  • Upgrade chip: 10 -> 5

Finalize | Plasma

  • Deal damage with chip: 3000 -> 250

  • Kill enemies: 2000 -> 200

  • Upgrade chip: 10 -> 5

Finalize | Recovery

  • Add shield: 100 -> 50

  • Upgrade chip: 10 -> 5

Finalize | Traps

  • Dodge damage: 50 -> 10

  • Move: 6000 -> 1000

  • Upgrade chip: 10 -> 5

Hidden Sacred Sword

  • Add shield: 300 -> 50

  • Counter trigger: 1000 -> 25

Localize

  • Added more information for the description of the “Ddraig’s wing” relic and the “Knockback” keyword.

Fixed

  • Fixed an issue where the save corrupted panel doesn't show when it's corrupted.

  • Fixed an issue where the "Enhancer Crystal" relic isn't working with the Blacksmith.

  • Fixed an issue where the UI disappears after enhancing the item with the Enhancer.

  • Fixed an issue where the archive did not fill data when bought from a merchant.

  • Fixed an issue where the reroll amount isn't saved.

  • Fixed an issue where the boss and mini-boss don’t book tile on the first turn.

  • Fixed an issue where the charging sound of the “Golem” and the “Skull Tech Warlock” don't stop when the player dies.

  • Fixed an issue where the quest panel shows duplicate conditions.

  • Fixed an issue where the “Ring of Arawn” relic didn't update the player's tile when the player was using it.

  • Fixed an issue where Sven can stand on the Lava totem in the “Caorthannach” boss room.

  • Fixed an issue where the archive panel doesn't display the enhanced relic's status effect info.

  • Fixed an issue where some piggy bank relics don't display the current stack amount.

  • Fixed an issue where the "Trinity Pistol" weapon and the "Energize" chip display the wrong visual when the chip's cooldown is reset.

  • Fixed an issue where the "Fast Forward" reset all chip cooldown, including the ready one.

  • Fixed an issue where some bosses don't receive trap damage.

  • Fixed an issue where the chip doesn't hide when entering the peace phase.

  • Fixed an issue where the player tiles were displaying the wrong direction.

  • Fixed an issue where the chip list didn't match the chip panel order.

  • Fixed an issue where "Nuckelavee" boss pattern displays the wrong damage info in the attack tile.

  • Fixed an issue where some bosses’ patterns display the wrong damage info in the attack tile when the player is equipping the “Provoking Mask” relic.

View game page

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21158155 · public branch

    Steam updated · First observed