another day in the prestige class sprint (goal is to finish all the element combos)
- new prestige class Frenzied One, Fire + Psychic, gain speed and damage from Inflame, double it's stacks on stand still, deal fire / psychic damage to self on stand still / attack
- new prestige class Horror, Astral + Blood, apply Horrorform when dealt damage, double Horrorform and lose prayer charges when you kill, Horrorform applies bleed / deals astral damage on attack based on stacks and grants flat +50 speed, but removes all defenses
- attempted to add in some log text about reasons for invoke charge gain / loss
- Pretas should give more xp
- reduced tinted item scaling somewhat
- Snakeform / Lizardform speed now capped at 15
- Plague no longer lowers resistance below 0
- Kashra now removes all non-inflame effects from self
- Topheth now deals fire damage to self, death damage to enemies
- other typos etc
