Hi all!
# Progress Report
Since last time there have been another large batch of changes, fixes, and optimizations in anticipation of release on Steam Early Access soon!
Special thanks to Gabriel Oliveira for their feedback which is where a lot of the focus for these changes came from!
## Release notes:
Feature: Add travel tutorial UI on first time loading into travel scene
Feature: New random travel events! Including:
Wagon fire
Wagon stuck
Broken wagon wheel
Abandoned supplies
Wild herbs
Enhancement: Refer to sicknesses in popups appropriately rather than as "injuries"
Enhancement: Improve text legibility on small screens in the journal status page and crafting UI
Enhancement: Add contract information to map screen for reference (origin and destination)
Fix: Data being saved to scriptable objects when random events would run
Fix: Random events had an off-by-1 issue with items being removed or added
Fix: Fix regression causing no random events to fire
Change: Certain items, like the mortar & pestle, won't be consumed on use during crafting
Change: Remove unneeded properties from Item class
Change: Reorganize random events internally
Change: Minor UI improvements
# Project Status Update
Journey to Alpha: Arrived!
Journey to Playtesting: Arrived!
Journey to Early Access: Coming soon!
Journey to Release: Coming soon!
Discord Server:
Bluesky:
https://bsky.app/profile/starcatgames.ltd
I have since moved on to Bluesky for all social media updates! Feel free to follow me there! :)
Thanks for reading!
- C
