General
Fixed issue of floating fire appearing.
Endless
Fixed a bug that froze the game after selecting a card. (For real this time! Probably…)
Now showing current stage, wave and level in the inventory.
Fixed an issue that was causing ghosts to softlock progression.
Player should now not face wall when spawning in certain arenas
Fixed some collision issues in some arenas.
Guns and Animation
Breacher 8 now works with “ammo consume chance” modifications.
Beck 8 doesn’t have limp or excited muzzle attachments any longer.
The D4RT not allowing reload bug has been fixed.
Arbiter’s first shot after equipìng won’t occur during the equip itself anymore.
Arbiter’s repeated fire with no ammo consumption will now play the fire animation properly, with the hammer going down before slamming back.
Removed whacky trigger-finger movement when firing full auto with the Catacoil.
Dual wield pistols should no longer be stuck on empty and unable to reload.
Units
Fixed skeletons taking too long before they jump.
Black Guild Rifleman glitchy art fixed.
