Dear Forgotten but Unbroken community!
Before the weekend, we’re bringing you a new update that enhances your gameplay experience and addresses several issues reported by the community. Your feedback is incredibly important to us, and we’re grateful for every report you send our way!
With this update, you’ll no longer need to reassign units to their workstations after they’ve been treated in the hospital, making base management much more seamless. Additionally, we’ve made some balance adjustments, giving the Heavy Gunner a significant advantage when using machine guns, further emphasizing their role on the battlefield. We’ve also adjusted the behavior of German officers, who will now recognize the player in a standard German uniform, increasing the authenticity of the game.
We’ve addressed technical issues as well, including fixing a soft lock that could occur when a player ran out of AP and was unable to place a weapon in their inventory. Thank you for your support, and we look forward to more of your feedback! Enjoy the update and have a fantastic weekend.
General changes
- Assigned units will automatically return to their workstations after treatment.
- Changed base AP cost of using a MachineGun to 10
- Classes other than HeavyGunner have a 100% AP cost penalty for using a heavy MachineGun
- The German officer recognizes the player in a standard German uniform.
- Added officer enemies on warehouse missions and EnemyCamp mission
- Added virtual keyboard to enable renaming saves while using a gamepad
- Added action hints to the initial settings menu
- Added action hints to the reset/unlock all buttons in the Skirmish setup screen
- Unit/staff layout scrolls to selected slot if its out of view
- Side window (Character/Perks/Inventory) in BaseCamp building UI now closes before the main window when using escape
Bugfixes
- Fixed a soft lock when the player runs out of all AP and is unable to place a weapon in the inventory.
- Fixed an issue that could cause player units to become undetectable
- Fixed "Begin" action shortcut not working during mine placement
- Fixed chain link doors on RadarStation
- Fixed skip action button icon not displaying correctly
- Fixed "Begin" action shortcut not working during mine placement
We hope you enjoy these improvements! Thank you for your continued support, and we look forward to bringing more exciting updates in the future!
Stay in touch with us on our Discord, where we are open to all good suggestions on how to make Forgotten but Unbroken the best experience.
Happy gaming everyone!