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Fixed UI bug, add a bunny video game room

Fixed some UI bug. Refactored some code. Added Bunny's video game room.

----------------For communication purposes only, no need to read----------------
I've actually updated again, are you surprised?
I've already seen several nostalgic comments.
Thank you very much.

The videos on the video game room screen are recordings of some small projects I made while learning Unity since the summer of 2020.
When I revisited my previous projects and realized how small, almost imperceptible, daily progress can accumulate over the years.

If you are interested, these are recording:
2 player maze:
https://www.instagram.com/p/COFGA54HCss/
1 player cube game:
https://www.instagram.com/p/CPUzWe-nSBO/

I heard that if developers don't update for two months, people assume they've given up on the project.
At that time, I found it amusing, thinking, "Why not just update and continue? It's not that difficult."
Now, exactly two months later, I want to continue updating this game.

However, when I looked at the previous code, I had no idea where to start.
That's when I realized that many people don't continue updating because it's not just about adding a few lines of code.
It's because the previous code is too chaotic, making even the slightest change can cause the entire system to crash, and they're afraid to continue.
So, I was once again beaten mercilessly by my own code.

I had to refactor the garbage mountain of code from before, mainly in the UI part.
The code part was like walking while carrying a heavy burden through a swamp.
I often screamed in agony as the code collapsed around me.
On the bright side, my coding habits are much better now. Progress comes from being beaten down by bug reports repeatedly...

Now, looking back at my logs, many features I worked hard to implement and items I meticulously designed were eventually deleted, which is a bit of a shame.
There's one I especially liked, the one with the wind blowing through the grass and the beautiful waves.
Sadly, I didn't keep it. Perhaps I can use it in the next game.

I mentioned adding a story last time, but then I found that the storyline didn't match the current game.
So I decided to implement it in a new game.
I'm adding this paragraph because I'm afraid you might think that I've abandoned the current game after starting a new one.
My wish is for everyone to see the world of Pig and Bunny that I've imagined, rather than creating a bunch of games.

That's how creation is: constant revisions and overturning.
Luckily, it's my own design, and I'm the one executing it. The creator who changes their mind repeatedly is really annoying.

My new game has already been approved for the store, and the link is here: The_Adventures_of_Bunny_and_Pig.
I've never written a story-based game before, so I was quite nervous.
I feel that the new game's code complexity will be much lower than the current farming game.
The farming game involved too many code modules.

Regarding the new game, please give me some feedback...
Especially on the story and interactive parts~
What you're looking forward to, what might be too cliché and boring, what kind of gameplay you think it is, etc..
Your thoughts can change the direction of the game and help avoid many detours.
Sincerely seeking feedback...

⊂((・x・))⊃