Hello Survivors,
We just released a major update to the Demo! Thank you so much for your constructive feedback, valuable suggestions, and your trust in Maewing.
There were many great ideas and a fair share of valid criticism - and we’re listening and acting on it.
This update brings lots of requested balance changes, quality-of-life improvements, optimizations, and bug fixes.

Here’s what’s changed in the Zone:
New loot spots and items: Batteries, generators, and other components can now be found during expeditions, along with new containers and general loot.
Player list and moderation tools: You can now view players on your server, mute, or kick unwanted guests. Screw griefers! (Private, password-protected servers coming in a future update.)
Flashlight improvements: You can now run with your flashlight on. We’ll tune down the flashlight bobbing animation and increase brightness in future patches.
Improved melee combat: New sounds, blood VFX, and enemy hit reactions make close combat feel more impactful. This is just the beginning, and more improvements are coming.
More encounters: Expect new enemy spawns and a more dense creature population.
You can now strafe: No more silly limitations while running. Finally, true mobility!
Resource stack size reduced: Resources like scrap now take only 1x1 space, freeing up inventory.
Bunker lighting upgraded: It’s easier to see your stuff now.
Faster cooking: Grilling time has been reduced by 3x.
Mic input selection added: Choose your microphone device. Don’t forget to enable proximity chat (Caps Lock).
Persistent saves after death: You won’t lose your save anymore when you die.
Inventory reload: You can now reload your gun directly from your inventory, no need to equip it. Just drag and drop a new magazine. (Full item usage from inventory is coming next patch.)
Longer expeditions: Expedition time has been significantly increased, explore deeper into the Zone.
Difficulty scaling: Easier at the begining, but the longer you survive, the more dangerous the Zone becomes.
VOID bug fix: This nasty bug should now occur far less frequently (we aim to eliminate it completely before release).
Head bob toggle: You can now disable head bobbing.
Various UI/UX improvements and bug fixes.

Here are some pics from the Zone in the full game. Thank you for playing MISERY. More updates are on the way, so please share your feedback and suggestions!
Love U,
Dev.
