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Version a.3.1.0

What's NEW in Version a.3.1.0

General

  • NEW! Pool Time Kiki
  • Lucy's Fatal Blow changed to Advantage.
  • Christina's Dashing Moves duration extended.
  • The number of clears a character has now appears in Character Select.
  • Damage caused by status effects (poison/burn/bleed/etc.) can no longer critically strike.
  • Damage caused by status effects (poison/burn/bleed/etc.) can no longer apply on hit effects.
  • Damage Number visuals reworked under the hood for better optimization.
  • Enemies have been reworked under the hood for better optimization.
  • Status effects have been reworked under the hood for better optimization.
  • Status effects applied by players can now be seen by other players in Co-op.
  • Drops have been reworked under the hood for better optimization. XP and Mobmania Coins on-screen combine when overlapping. XP and Mobmania Coins off-screen combine over larger distances.
  • Ray's Replicator's additional projectiles are now percentage-based.
  • Mirror's additional projectiles are now percentage-based.
  • Paper trinket removed and replaced with Happy trinket.

Bugs/Misc

  • Fixed a bug with audio compression when killing many enemies at once.
  • Fixed a bug where negative critical damage would reduce your damage to lower than base.
  • Fixed a bug where Piggy Bank not behaving as intended in Co-op.
  • Fixed a rare bug where background music would stop playing if too many sounds played at once.
  • Fixed a bug where companions that picked up XP did apply XP multipliers.
  • Fixed a bug where The Dump's hazard could be executed (LOL).
  • Fixed a bug with the Data Miner badge not behaving as intended.
  • Fixed a bug with the Beam Em Up badge not behaving as intended in Co-op.
  • Fixed a bug with Dense Matter not behaving as intended.
  • Fixed additional issues reported in the Mobmania Discord.

Special thanks to the Discord community!

Reminder: Teasers for upcoming content is visible in the Mobmania Discord!