What's NEW in Version a.3.1.0
General
- NEW! Pool Time Kiki
- Lucy's Fatal Blow changed to Advantage.
- Christina's Dashing Moves duration extended.
- The number of clears a character has now appears in Character Select.
- Damage caused by status effects (poison/burn/bleed/etc.) can no longer critically strike.
- Damage caused by status effects (poison/burn/bleed/etc.) can no longer apply on hit effects.
- Damage Number visuals reworked under the hood for better optimization.
- Enemies have been reworked under the hood for better optimization.
- Status effects have been reworked under the hood for better optimization.
- Status effects applied by players can now be seen by other players in Co-op.
- Drops have been reworked under the hood for better optimization. XP and Mobmania Coins on-screen combine when overlapping. XP and Mobmania Coins off-screen combine over larger distances.
- Ray's Replicator's additional projectiles are now percentage-based.
- Mirror's additional projectiles are now percentage-based.
- Paper trinket removed and replaced with Happy trinket.
Bugs/Misc
- Fixed a bug with audio compression when killing many enemies at once.
- Fixed a bug where negative critical damage would reduce your damage to lower than base.
- Fixed a bug where Piggy Bank not behaving as intended in Co-op.
- Fixed a rare bug where background music would stop playing if too many sounds played at once.
- Fixed a bug where companions that picked up XP did apply XP multipliers.
- Fixed a bug where The Dump's hazard could be executed (LOL).
- Fixed a bug with the Data Miner badge not behaving as intended.
- Fixed a bug with the Beam Em Up badge not behaving as intended in Co-op.
- Fixed a bug with Dense Matter not behaving as intended.
- Fixed additional issues reported in the Mobmania Discord.
Special thanks to the Discord community!
Reminder: Teasers for upcoming content is visible in the Mobmania Discord!