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Nowhere Demo Update 0.3.3 (Demo)

Hello Folks

Thank you very much for your interest in us and our game, I can't tell you how important it is for us. Endless thanks to everyone who played the demo, found our bugs and sent us feedback.

We are a small team and I can't describe how this is a source of motivation for us.

From now on, a more difficult and tiring process awaits us. We will soon share the Early Access Release date and the post-launch roadmap we have planned both here and on all our other social media addresses.

Due to the interest in the demo, instead of disabling the demo, we turned our demo version into a limited version. (Under normal circumstances, our game would only be open during Next Fest), however, we disabled the save and load system in our game only for the demo, and we added a 45-minute timer to our game.

See you again very soon in the Middle of Nowhere

Demo 0.3.3 Minor Update (Demo)

You can check below for the latest patch notes

  1. Adding Timer to the game It will start automatically a countdown from beginning of the session
  2. Save Game and Load Game Disabled on Current Version (Only For Demo Version)
  3. Optimizing View Distance Settings
  4. Optimizing AI Spawn Rate
  5. Tweaking Map and Optimization
  6. Adding Random Weather Variation to Game

Known Issues

  • Some users getting Fatal errors if they are playing windowed or fullscreen mode begin of the session we are still investigating the issue and what can cause of this (If you want to help us send more log files with a crash report because we can't reproduce the same issue on our systems)
  • There is no Invite option in the game menu
  • Axe and Pickaxe Damage Hitboxes Not working stable (This will be fixed during EA)
  • Hunger and Thirst Balance Not Stable (This will be fixed during EA)
  • Friends Only Option for Multiplayer is Buggy We will Completly Overhaul this system with password-protected server lobbies (This will be fixed during EA)

Ps. People who promt to menu while trying play co-op It is experiencing a network problem, the solution to this is unfortunately not on our side, like every other game, we use the Listen / Server Model, we could not repeat any of the errors that said they had this problem or reached us.

You can try the following to solve your problem

  1. You can check whether the PC you are playing the game allows access to our game in the firewall settings
  2. You can check the port or DNS settings of the PC you are connected to the game (because steam sometimes does not let you into the game because of this and sends you back to the menu thinking that you are sending endless pings)
  3. If you are trying to play the game with a friend over LAN, this can cause the same problem