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Demo update 1.01
New Features and Enhancements:
- Resolution Support: Added resolution options, now supporting a wider range of resolutions with correct UI scaling.
- Graphic Settings: Improved saving functionality for graphic settings adjustments.
- Demo Completion Scene: Introduced a new scene that informs players upon completing the demo.
- Scene Visuals: Each scene in Level 1 now features enriched background elements to enhance player immersion.
Gameplay Improvements:
- Rat AI: Enhanced Rat behavior to eliminate unwanted "no attacking" phases, ensuring a more dynamic action flow.
- Enemy Hit Effects: Introduced Hit Effects for enemies, providing more visual feedback and a satisfying hit response.
- Player's Attacks with dash: New visual effect added to show the trajectory of Player's dash.
- Player's Light Attacks: Improved the visual effects of Player's light attacks.
Bug Fixes:
- Mage AI: Fixed a behavior bug that could disrupt the Mage's actions.
- Explosive Trap: Resolved an issue where the Explosive Trap was not destroying the environment as intended.
- Tutorial Completion: Corrected a bug where the Skip and Restart options remained active after completing the tutorial.
- Lighting Issues: Addressed lighting issues in certain scenes that resulted in excessive brightness.
Game Balance and Level Design:
- Arena Balancing: Adjusted some arenas to prevent encountering too many enemies too early.
- Level 1 is now about twice as long, featuring new scenes and posing a true challenge for skilled players.
HUB Navigation Improvements:
- Added a new HUB wall to guide players to the Tutorial level first.
- HUB walls now indicate that they can and must be destroyed.