When Ambush Comes To Shove
On the prowl for meta changes
Welcome to the first large scale balance testing and style change since the mass rework of 1.2. We’ve decided to take larger approach with many smaller changes on numerous systems rather than targeting single weapons or ships directly. This wide lensed balance update provides for you as players and us as developers new opportunities and challenges, so we want you guys to be talking to us every step of the way and we’ll do the same so we can improve how we approach balance and the game as a whole.
We’re going to be communicating our reasons, and what you can be expecting next from this set up every step of the way. We will still have blind testing where exact figures aren’t released, so that we can try to get a better idea of the “feeling” of our changes, but the day after, we will also have informed tests, so you can attempt to take full advantage of any numbers issues you see.
If you don’t already have the Dev App and want to help us test, grab a key.
As always [email protected] is the where we want you to tell us everything so we can file, digest, and discuss the data you bring up.
Timeline
February 24th
Balance Plans Announced
February 27th
11 am eastern- Blind Data Test
Affected Systems
- Mobula
- Spire
- Squid
- Heavy Flak
- Harpoon
- Pyramidion
- Physics related to ship fall
- Hwacha
February 27th
1 pm eastern- Change Notes Released
February 28th
12 pm eastern- Informed Data Test