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1.4.5 New Balance Changes "When Ambush Comes To Shove" now live

Balance Changes

Mobula
-Outer top guns fanned out 5 degrees
-Inner bottom guns fanned out 10 degrees

Spire
-Reduced turn acceleration to 10d/s2 (from 15)
-Reduced top turn speed to 10d/s from 12

Squid
-Back gun turned inwards (towards right side of ship) 40 degrees (from 0)
-Increased forward/backward acceleration to 8m/s2 (from 6.66)

Heavy Flak
-Damage moved to direct hit for a 70/30% split between direct and AoE (from 45/55%)
-Higher clip capacity to 4 (from 2)
-Damage per shot reduced (115/50 explosive, from 150/180 explosive)
-Increased RoF of 2 shots/s (from 0.8 )
-Reduced reload time of 4.5s (from 5)
-Reduced camera shake

Lochnagar Shot
-Reduced clip size reduction to -50% (from reduction to 1 shot)
-Reduced rotation speed reduction to -80% (from -90%)
-Changed damage-to-gun model so that is deals proportional damage per shot until gun is destroyed (e.g. if gun has 2 shots then each shot deals 50% damage vs a gun that has 4 shots were each shot deals 25% damage)

Hwacha
-Reduced projectile speed to 250m/s from 400m/s
-Decreased camera shake

Harpoon
-Added right click and hold to reel in
-Increased harpoon force to 1,500,000 (from 230,000)

Pyramidon
-Hull health increased to 700 (from 550)
-Ship mass increased to 300000 (from 200000)
-Ship propulsion increased from 283500 to 675100