UPDATE 0.5.2072
Inventory & UI: Lots of polish — clearer durability bars, better item assignment, refreshed item details, shop buttons fixed, and overall cleaner HUD.
Fishing mechanics: Improved rod physics, lure animations, drag calculations, and fish-catching logic. Casting, reeling, and line tension now feel more natural.
Multiplayer: Big step forward! Added synchronization for rods, reels, bobbers, lures, fish fights, avatars, and boats. Chat, lobby features, quick join, and Steam relay connections are now integrated. Fish positions, weights, and catches sync properly across players.
Audio & visuals: New fishing sounds, reel effects, lure animations, and camera improvements. Optimized shadows, fog, and underwater camera behavior.
Bugs & fixes: Tons of reported issues resolved (naming errors, UI overlaps, input bugs, fish stamina, item assignment quirks, and more). Stability improved across both singleplayer and multiplayer.
Minor details: Added weight scale when holding fish, improved menu performance, clearer tooltips, crown icons for lobby leaders, boat collisions, and multiple boat spawn spots.
🎣 A note from the devs
This was a huge wave of updates, focused on making fishing smoother, multiplayer more fun, and the game world more alive. We’ve fixed a lot of long-standing issues and added features that should make both solo fishing and multiplayer sessions much more enjoyable.
As always, your feedback is super valuable. Please keep testing, reporting, and sharing your thoughts. You’re helping shape the game into something really special! 💙
⚠️ Known Issues
We’re still not fully happy with performance — it should already feel a bit better, but we’ll continue optimizing.
The drag system isn’t quite where we want it yet, more improvements are coming.
Please remember to report bugs through the in-game bug reporter — it helps us a ton in tracking down issues.
