There is a lot to unpack in this update. It is highly recommended to read the Getting Started documentation to set up your scenes again. The latest documentation can be found at https://docs.warudo.app (pending English localization).
Changelog:
- Added OpenSeeFace webcam face tracking
- Added iFacialMocap ARKit face tracking
- Added MediaPipe webcam upper body tracking
- Added VMC tracking
- New asset: VMC Sender. Send VMC animation data to other compatible software
- New asset: Animation recorder. Record character animation data and export to FBX / BVH
- Asset types "BlendShape Expression" and "BlendShape Expression Controller" have been removed. Expressions are now integrated into the character asset
- You can now disable blink / mouth / eyebrow tracking for expressions with just one click
- Added shadow options to light assets
- Added "Enable real-time lighting" option to environment asset
- Optimized multi-camera logic.
* The main camera is no longer switched when the camera asset is selected in the configuration window; you need to press the camera icon on the left to set the main camera
* The main camera will now be persisted in the scene file
- Added gravity, collision detection, IK, additional shaping options to tail sset
- You can now "Save as..." a scene
- Screen asset can now display images
- Updated Warudo SDK, now compatible with Magica Cloth physics
- Added compatibility for NiloToon
- Significantly optimized the configuration window's UI (special thanks to Nekotora!) and performance
- Blueprint nodes are now copied and pasted correctly
- Fixed at least 100 bugs (but may have introduced 100 bugs at the same time)
