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R31 fully live, now with graphics options and bahhh

Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh.

Full update log:

  • The prototype level is now the Zoo level.
  • Small level updates, details here: https://www.youtube.com/watch?v=TyJv0LyxvWo
  • Updates on Buckshot's, 招き猫 and Gil's animation.
  • Fireballs can now be thrown when walking up on slopes.
  • Fireballs are now moving at the same speed no matter which direction you throw them.
  • Fireballs now have a slightly lower collision box.
  • DoubleJumping after a superboost doesn't make you lose your speed anymore.
  • Added a 'wrong way' indicator.
  • Added a 'no item' game option.
  • Network rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.
  • Fix: the jittery motion during swinging for some players.
  • Fix: laser sliding.
  • There are graphics options in the options menu now (note: resolution, vsync or windowed settings the steam game launch options overrule the graphics options in the options menu. This may be a good time to remove the graphics options from the steam game launch options.)
  • The last item on the workshop levels list can now be selected.
  • AI volumes are now triggerable.
  • Many updates on the level editor.
  • Many smaller updates and fixes.
  • Up to 1 goat per match
  • Controls can now be changed during the game.
  • Fixed the swing knockback glitch.
  • Fixed checkpoints in some levels.