Technically it is r31.5 -- everything from r31 is now live, along with a few additional changes, such as graphics options in settings, pause screen having control setup, and some bahhhh.
Full update log:
- The prototype level is now the Zoo level.
- Small level updates, details here: https://www.youtube.com/watch?v=TyJv0LyxvWo
- Updates on Buckshot's, 招き猫 and Gil's animation.
- Fireballs can now be thrown when walking up on slopes.
- Fireballs are now moving at the same speed no matter which direction you throw them.
- Fireballs now have a slightly lower collision box.
- DoubleJumping after a superboost doesn't make you lose your speed anymore.
- Added a 'wrong way' indicator.
- Added a 'no item' game option.
- Network rerouting. The game now sends messages through other players if that turns out to be faster (or the only way to reach them). This should in turn fix a bunch of in-game issues.
- Fix: the jittery motion during swinging for some players.
- Fix: laser sliding.
- There are graphics options in the options menu now (note: resolution, vsync or windowed settings the steam game launch options overrule the graphics options in the options menu. This may be a good time to remove the graphics options from the steam game launch options.)
- The last item on the workshop levels list can now be selected.
- AI volumes are now triggerable.
- Many updates on the level editor.
- Many smaller updates and fixes.
- Up to 1 goat per match
- Controls can now be changed during the game.
- Fixed the swing knockback glitch.
- Fixed checkpoints in some levels.