High on Life 2 is almost here, picking up three to five years after the first game and promising bigger guns, wilder comedy, and even more over-the-top intergalactic chaos. We sat down with Michael Fridley, one of the creative minds behind the sequel, to talk about how the team balanced ridiculous sci-fi ideas with relatable gameplay, how they keep one-upping the humour from the first game, and what fans can expect from story, mechanics, and surprises in the sequel.
High on Life 2 Takes Place After the First Game; How Soon After?
Michael Fridley: So it happens between three and five years after the events of the first game. So the G3 cartel, you take them down. And then the backstory, I’m trying to avoid spoilers a bit from the beginning of [High on Life 2], but we do kind of catch you up on what’s been going on in your bounty hunter life in the last three to five years.
And you’ve become like a super-famous, universally known bounty hunter at this... Read more