Gameplay Adjustments & Balancing
Adjusted enemy AI patterns and overall balance in DLC stages (especially on Easy/Normal).
Refined boss mechanics and event timing to improve flow and prevent progression locks.
Adjusted enemy attack frequency and damage values in several DLC encounters.
Skill loadout available during co-op play (result screen)
Bug Fixes
Fixed an issue where certain bosses or mid-bosses could get stuck or fail to appear.
Resolved camera and UI misalignment during Battle Ground and event scenes.
Fixed a progression blocker caused by client disconnects or stage transitions in online play.
Corrected missing shadows and background assets in some DLC stages.
Fixed multiple crashes related to online lobbies, session cleanup, and character select transitions.
Fixed boss retreat events not resetting the camera to default view.
Resolved a bug where characters could remain controllable in a KO state after area changes.
Fixed errors when reconnecting to lobbies or attempting to join full sessions.
Addressed various localization errors and profile card asset issues.
Online / Networking Improvements
Improved session stability across all platforms (PS4/PS5, Xbox, Switch, Steam, Epic).
Better session cleanup when a host disconnects.
Fixed lobby hang-ups and sync issues after returning from character select.
Improved handling of client disconnects so remaining players update correctly.
Added better timeout and kick logic for inactive/missing player input.
Refined error recovery and session logic across platforms.
We’ve fixed a lot with this update, and more improvements are on the way. Thanks for sticking with us and sharing your feedback!
- The Rocket Panda Games Team