Development Update!
Over the last month I've been getting to the point of finalizing the game for chapter one and been trying to improve systems that were in place and upgrade them. This is a smaller patch but it changes so much that I needs to be done. I'm really excited for people to try out the new upgrades and fixes.
Patch Notes!
Added: Controls for controller are still work in progress but we are really close to having this done! Below shows what is not in game yet.
Added: You will now get a popup saying game saved when saving the game!
Changed: Level 2 Mission Details Have been updated to prepare for the full game release!!
Changed: Options menu layout is different mainly for controls and overall look changed. This change I thought was necessary to make things more uniform and streamlined.
Fixed: Chapter 1 level 1 storylines bug when staying in bed!
Fixed: when quitting the main menu it stops all sounds fixing possible cases of audio not stopping when needed to.
Fixed: Save game button in mission details didn't work.
Fixed: Voices after saving and restarting the level did not go back to the beginning of the level.
Fixed: when loading the game with voices it would bug out and not continue the audio..
Fixed: Healthpad crashing game after making changes in the settings menu
Fixed: Flame didn't have lighting to it.
Weapon Changes
Snipers (Applies to All)
Changed: Sniper Scopes now draw the zoom level
Changed: Snipers now have different zoom Levels.
Heavy Weapons
One Shot
Damage Was 12-15 now is been increased to 20-23
Uses New projectile system this change is to make explosions look more realistic and doesn't go through walls like the other one did. With this change The weapon damage had to be changed,
Wreckener
Uses New projectile system this change is to make explosions look more realistic and doesn't go through walls like the other one did. With this change
Controller Binds! Not shown in game yet!
LT AIMING
LB
RT SHOOTING
RB melee/INTERACT BUTTON
Left Analog Stick LEFT/Right
Pressed Sprinting
Right Analog Stick Aiming/Mouse Movement
Pressed Crouched
Select
Start Pause/Resume
Later Build updates
NO notification when controller drops connection.. Need to add something
Audio fixes for when using a controller!