Its been a month since the last post and We are to that point of releasing the beta for controller support! the game should function well for it to work as intended. There is still work that needs to be done for it officially but with this update it will be on step closer. The next things will be to improve the documentation of the game and get that updated as long as improvement to the whole controller system.
Controller Binds!
LT AIMING
LB
RT SHOOTING
RB melee/INTERACT BUTTON
Up Zoom in (Snipers Only)
Left SELECT FIRE
Down Zoom Out (Snipers Only)
Right FLASHLIGHT TEST AGAIN!!
Left Analog Stick LEFT/Right
Pressed Sprinting
Right Analog Stick Aiming/Mouse Movement
Pressed Crouched
Y OR Triangle Switch Weapon
B OR Circle Heal (Story Mode Only)
A OR X Menu Interaction/Jump
X OR Square Reload
Select
Start Pause/Resume
Update #8 Patch Notes
Added: Full Controller Support into beta to further test and improve on in later updates
Fixed: Chapter 1: Level 1: lighting issue
Fixed: Sprinting was not adding a boost in speed.
Fixed: Weapons were able to still shoot even though you are reloading the gun.
Fixed: While adding controller support it broke recoil in the last update. With this bug. It made me double look at the recoil code and this system has been improved so its more accurate.
Fixed: Moving Platform wasn’t working properly if you were moving on it.
Fixed: Opening Steam Overlay caused the game to go into an infinite pause screen. And wouldn't update correctly.
Controller Updates for Later Builds
NO notification when controller drops connection.. Need to add something
In-game controls shown..
Ability to adjust controller Sensitivity.