UI & Sound: Improved feedback when the player wins a battle. Added a sound effect for when a monster levels up and when a monster is charmed. When a monster is added to the dex, the dex entry appears.
UI: Added an asterisk on the dex screen for each monster that you've charmed. This is not backwards-compatible: older saves don't have this data, but will start to update with charmed data now as you charm monsters.