Developer postOriginal post (opens in a new tab)

Update Notes for Jul 25th

This patch revamps the Researching process and display, as well as resolves a common cause of game crashes.

User Interface
-Fixed some text displays on the Custom Dungeon Panel.
-Closing the Custom Dungeon Panel will now disable the green highlight in the Commands Panel, as intended.
-Did an Overhaul of the Research Panel.
-Repositioned the ‘Reel’ button while fishing.
-Added an indicator under ‘Reel’ which lets the player know they can use Space to reel instead of having to click ‘Reel’.
-The ’Reel’ button now shows up on top of panels so it can be clicked in any state.
-Added a quick message popup when something is not able to be done. For example, trying to start Research for a different profession while a Research is already going.

Functionality
-Fixed an issue where the game would suffer frame loss upon hero deaths.
-Did an overhaul of the Research system in preparation for the Crafting rework.
-Increased Research Time & Cost.
-Research progress is now persistent through Save/Load.
-Introduced Research Scrolls as an item that Hemdall may now sell on occasion. We will be adding more interesting ways to acquire Research Scrolls in the future, along with the Crafting update, to help with the increased Research cost.
-Researching within a Tier will now only apply to that Tier.
-Crafting is now only unlocked up to Tier II. This will be increased with the Crafting update in a future patch, along with gathering nodes which contain Tier III and Tier IV materials.
-Added a maximum item craft quality of 10, but also increased the power gains from each level of Quality.
-Added some optimizations to the Camera system, which should slightly increase performance.
-Players may now properly use multiple of the same bait in different bait slots while fishing.

Bugs
-Fixed some instances of game crashes.
-Fixed an issue with multiple uses of the same bait resulting in improper displays.