This patch updates the look of the game with the introduction of shadows. They can be turned on and off in the options menu. Those of you who enjoy competing in the leader boards might also note that silver mode has been made easier.
The release for Infested Planet has been set for March 6th, so there's exatly 1 patch between now and then. It will probably be bugfixes and polish.
Major Changes
- Added entity shadows
- Added shadows graphics option
- Prevented some mutations from appearing too early in random maps
- Made growing defense towers more vulnerable to sap damage (for example, siege cannon)
- Reduced silver challenge difficulty
Minor Changes
- Prevented capture alert sound from being repeated quickly
- Optimized retargeting for several entities
- Added ability to hide dialogue UI
- Added text announcement to recaptures
- Revised campaign buff descriptions
- Changed "grab mouse" to "trap mouse" in options
- Tweaked challenge briefing
- Changed leaderboard screen to go to global leaderboard if user is unranked
- Added icon to game window
- Added version number to profiles
- Added ram amount to log
Bugfixes
- Fixed mortar firing rockets at immune targets
- Added additional checks to Steam Cloud loads, to prevent crashes
- Improved script robustness for tutorials
- Fixed leaderboards name fetching to reduce chance of [unknown] name