This update has two big features and a couple small bugfixes. Here they are:
Keybinding
You've been asking for a way to change the keys, or perhaps to view what all of them are. Well, I've been listening and now the options screen has a new, spiffy keybinding menu. You can change the key setup for your profile and decide what the keyboard shortcuts are.
Hatchery Level Graphics
Infested planet already has caves and jungle map skins, but I wanted to have at least 3 in the final game. The third level skin is "Hatchery" and it will be used for the final levels in the game.
The hatchery graphics are not 100% complete - I'm going to be prettying them up in the next patch. Meanwhile, I thought that I should give you a peek. Those of you who have reached the last 2 levels will find that they look different now.
Bugfixes
- Fixed infested and AI marine shaders (on some video cards)
- Updated credits
- Fixed structures remaining in limbo is their builder is despawned
- Fixed green hive blood spray in the last mission