Awesomenauts 4.2: Fired up! is now live in the Open Beta for Awesomenauts! This update contains a lot of character updates, a new feature for the level editor, and a brand new playable character!
Meet Smiles, a crocodile with his trapping hook and a tail to run away from! Are you ready for something extra crispy? Then you definitely want to try out his flamethrower!To access the Beta for Update 4.2: Fired up! follow the steps below:
- Right-click Awesomenauts in your Steam Library and select "Properties"
- Select the "DLC" tab and make sure "Awesomenauts - Beta access DLC" is checked.
- Select the "Beta" tab and switch to "beta - public channel".
- Wait until the beta is downloaded (this can take a while).
- Start the game
- Select "Play Awesomenauts Beta" and hit "PLAY"
This update also contains balance updates for several characters. Catch the full patch notes below, but please note that these are subject to change ahead of the official release of Update 4.2.
Please share your feedback on the Beta forum here: http://www.awesomenauts.com/forum/viewforum.php?f=19
Update 4.2 Beta 1
21-6-2017
NEW Naut: Smiles
Skills:
Trappers Hook: Throw out a hook that will drag enemy Awesomenauts towards you for a short duration.
Tail Whip: Smack your enemies with your steel tail, knocking them away.
Bush Fire: Use your flamethrower to burn everyone in a line.
Short backstory:
After he and the other renegades escaped from prison, Smiles hid in the swamps on Ribbit II. With a background of tracking and capturing targets, he put his skills to good use. The unorthodox method of poaching swamp rodents with his flame thrower, resulted in heavily burned pelts and hides, but it turned out a great business success as the dark charred bags were an instant hit on the amphibian black market. One day an old friend knocked on his door with a plan of vengeance. Step 1: join the Awesomenauts!
General
- The scoreboard now tracks damage done to the base together with the damage done to turrets.
- Opening the shop while having the scoreboard open will now open the shop and close the scoreboard, just as it was before 4.0.
- Fixed that sometimes when you had the steam overlay open and pressing enter, it would register as a shift+enter instead.
Bots
- Updated Veanko’s Leon, Lonestar, Raelynn, Gnaw, Skree, Clunk and Ayla bots.
Modding
- Added a new option to AffectAreas to change a player’s team. This can for example be used to make mods where six players are in a single team or where you need to switch team during the mod. It is also possible to play local versus this way if only one of the local players switches team. This is an experimental feature that probably has a lot of issues, use at your own risk. For example, the deathtimers are disabled once this is used and switching to a team that doesn’t have graphics for the current class produces broken graphics (like a neutral team Lonestar). This feature might even be removed in the final release of 4.2 if we deem it too risky for final release.
Ayla
Make it harder for Ayla to endlessly chase a single enemy in Rage mode, while keeping her teamfighting ability about the same.
- Rage, base shielding values changed from 15%>20%>25%>30% to 9%>18%>27%>36%
- Rage, self damage increased from 33 to 40.
- Base Health, increased from 1350 to 1400.
Boost Ayla’s earlygame, and reduce her reliance on Angry Drawings
- Rage, base DPS increased from 252 to 276.
- Angry Drawings upgrade, damage increase reduced from 17% to 11%.
Chucho Krokk
- One Armed Chameleon upgrade, bonus damage reduced from 90 to 85.
- Nitro Muffler upgrade, damage over time reduced from 180 to 170 per stage.
Deadlift
- Iron Slam, the hud icon now indicates which punch will be next.
Dizzy
- Torn D-Shirt upgrade, now only affects Awesomenauts.
- Golden G Necklace upgrade, targets hit by Explosive Clone take 15% increased damage for 3 seconds.
Froggy G
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Changes to make Frog a bit more safe while also reducing all or nothing potency with landing his whirlwind.
- Base health increased from 1150 to 1200.
- Dash, base damage increased from 250 to 280.
- Ice Cubes upgrade, slow per stage reduced from 15% to 12%, price reduced from 150 to 140.
- Clock Necklace upgrade, heal over time reduced from 140 to 120.
- Boombox upgrade, damage increase reduced from 16% to 13% per stage.
Genji
- Baby Kuri Mammoth now affects cocoon.
- Butterfly shot, fixed that returning projectile now also does 65 at base.
- Wool Shawl upgrade, range increase reduced from 40% to 30%.
- Caterpillar King statue upgrade, heal reduced from 20 to 18.
Gnaw
- Feather Ball upgrade, now adds a 3rd spit projectile.
- Fertilizer upgrade, now increases Weedling health by 20% and health regeneration by 50%.
Ix the Interloper
- Salt Miner upgrade, damage per tick reduced from 18 to 16 per stage.
Jimmy and the LUX5000
- Micey the Mech Pilot upgrade, price increased from 125 to 150 solar.
- Micey and the Missile Factory upgrade, price reduced from 215 to 200 solar.
- Flip Arm Add-on, damage reduced from 13% to 11% per stage.
Leon
- Steel False Teeth upgrade, now gives Leon a shield that reduces 20% of incoming damage for 2 seconds when successfully landing tongue.
Max Focus
- Galactic Police Scanner upgrade, damage increase reduced from 30% to 27%, price increased from 155 to 180.
- Brutalities of the Kraken unveiled! Upgrade, damage decreased from 150 to 120.
- Hairy King upgrade, size increased reduced from +15% to +10%.
Nibbs
- Red Sneakers upgrade, price reduced from 155 to 140, speed increase increased from 5% to 8%.
- Sunscreen Mouthwash upgrade, speed increase reduced from 100% to 75%.
Penny Fox
- Sentient Rock upgrade, silence duration reduced from 0.3s to 0.25s per charge.
- Chicken in a Lunch Box upgrade, amplified damage increase reduced from 15% to 12%.
Raelynn
- Base attack, speed penalty for shooting reduced by 25%.
Rocco
- Cockfight Spurs upgrade, price reduced from 200 to 180 solar per stage.
- Chicken Grill upgrade, price reduced from 185 to 175 solar.
Sentry
- Base movement, speed and acceleration increase by 5%.
- Black Hole Sun, cooldown increased from 10s to 11s.
- Bug Detector upgrade, now deals 200 damage over 4s when the shield hits an enemy.
- Night Vision Spywatch upgrade, movement speed increase reduced from 50% to 30%.
- Circuits of time upgrade, now requires 0.6s arming time before the clone explodes.
- Not-So-Serious Tank upgrade, damage increase increased from 12% to 14%.
- Hacking Satellite upgrade, merged into single stage upgrade, reduces cooldown by 3s for 200 solar.
- Cyanide Cigarettes upgrade, price reduced from 185 to 170 solar per stage.
- Yellow King Pages upgrade, price reduced from 205 to 190 solar per stage.
Skree
- Magic Sunballs upgrade, extra targets reduced from 3 to 2, price reduced from 250 to 220.
Swiggins
- Ancient Octants upgrade, stun no longer applies to the whole area.
- Pneumatic Spoon upgrade, break damage increase reduced from 100 to 90 per stage.
- Bovinian Skimmed Milk upgrade, damage amplification reduced from 15% to 12%.
Ted McPain
- Shotgun attack speed increased by 42%.
- Shotgun damage reduced by 42%.
- Removed the slowdown penalty on shooting with shotgun.
- Stim pack attack speed increase replaced with a damage boost of 40%.
- Ammo weekly attack speed increase replaced with a damage boost of 12% per stage.
- Commando Ted Figurine upgrade, damage increase reduced from 17 to 13% per stage for Machine gun, 13% to 11% for shotgun.
- Ted McPain Unicorn Dance Karting upgrade, damage per stage reduced from 80 to 47.
- Ted’s Power Briefs upgrade, shotgun knockback increase reduced from 400% to 240%.
Vinnie & Spike
- Antique Machinegun upgrade, silence duration reduced from 1.5s to 1s.
- Yakoiza upgrade, extra damage reduced from 71% to 62%.
Voltar
- Bombshell upgrade, damage reduced from 300 to 280, price increased from 130 to 150 per stage.
- Warpgate Overdrive upgrade, cooldown reduction increased from -1.5s to -1s.
Yuri
Iterating upon the ideas from the last beta, to Yuri play more smoothly and reworking his laser row, while this time maintaining the possibility of playing him in the same way current players are used to.
- Flight, acceleration increased by 33%.
- Flight, maximum vertical speed increased by 10%.
- Laser, time between damage stages increased from 0.5 to 1.2 seconds.
- Laser, firing it now reduces movement speed by 60%, instead of locking Yuri in place.
- Mine deploying, lifetime reduced from 10 to 8 seconds.
- Baby Yeti upgrade, slow now starts at 10%, every damage stage adds 5%.
- Resonance Amplifier upgrade, now adds 1 charge level per stage, each adding +10 damage.
- Hubble’s Lens upgrade, now locks Yuri in place while firing and reduces time between charges from 1.5s to 0.3s.
- Toaster Timer upgrade, now makes Mines detonate on second press, also increases explosion size by 25%.
- Aerial Spring upgrade, now lets Yuri throw his mines instead of dropping them.
- Chrono Rift, price reduced from 190 to 140 solar.