
During the Streamisho today, we released an update for the 4.7 Open Beta! This update contains extensive rebalancing to Snork Gunk, as well as some fixes and changes to other characters.
Catch the full patch notes below, and don't forget to check out the Beta if you haven't already! Here's a guide on how to access it: https://www.awesomenauts.com/forum/viewtopic.php?f=19&t=22487. Discuss the Beta on the forums (https://www.awesomenauts.com/forum/viewforum.php?f=19) or join us on the official Ronimo Games Discord over at https://discord.gg/ronimo
Update 4.7 - Beta 2
General
- Fixed that skills could be triggered when getting stunned or silenced by holding down the skill button when the Skill aiming visual option is enabled.
Turrets
- Fixed an issue where players who stuck close to the top of Sentry’s totem while it was close to a turret would distract the turret, but not get hit.
Commander Rocket
- Rocket Launch, minimum damage increased from 150 to 200, maximum damage increased from 350 to 400.
Ix
- Tree Hugger, fixed that the second stage of the upgrade did nothing.
Nibbs
- Demon animal necklace, fixed that the upgrade affects the actual cooldown, and not just in the HUD.
- Eternal Flame, fixed that this upgrade created 4 flames instead of the intended 3.
- Fire breath, fixed that there were still some occasions where she could be moved during the ability.
Penny Fox
- Energy Pulse, fixed that it now correctly does 90 damage, as stated in the previous patch notes.
Sentry
- Black hole sun, outer/minimum gravity force reduced by 5%.
- Ejection seat, fixed that the heal could be triggered when the teleport was still on cooldown due to Sentry taking damage.
- Interrogation answering machine, fixed that it gives a 33% attack speed boost as described in the tooltip.
- Interrogation answering machine, fixed that it now correctly stacks with Dog tags.
- Photon mine launcher, fixed attack speed tooltip.
- Photon mine launcher, reduced direct damage from 90 to 85.
- Drive-over skulls, now increases explosion range of Photon mines by 60% (as it was in 4.5)
Smiles
- Base health reduced from 1650 to 1600.
- Trapper’s Hook, now checks with obstacles before enemies, making Smiles unable to connect the hook though walls and turrets.
Snork Gunk
- Shell bombs, fixed that the tooltip would say the skill spawns 4 shells when Cockle multiball was bought.
- Shell bombs, explosion damage reduced from 200 to 160.
- Shell bombs, now breaks stealth upon activation and makes Snork unable to go into stealth until the skill is over.
- Disco clamball, now attaches a single-use heal to every shell bomb which heals allied Awesomenauts upon contact for 50 per stage.
- Sticky snail, no longer does damage at base.
- Sticky snail, increased the snail forward speed by 100%.
- Sticky snail, decreased the retraction speed by 20%, both speeds are now equal.
- Sticky snail, Snork is no longer damage immune during the ability.
- Sticky snail, range increased by 20%.
- Conchball broom, range increase reduced from 50% to 25%.
- Nasty sweat band, now adds 100 damage per stage to the impact of sticky snail.
- Tear gas, now leaves a gas cloud when using conch dunk every 5 seconds. The gas deals 45 damage per second and hangs around for 3 seconds.
- Action gloves, now adds 50% base damage to the next conch dunk when hitting an enemy Awesomenaut with a shell bomb or sticky snail.
- Snail slime container, shield now disappears when all shells have hit.
- Snail slime container, price increased from 165 to 210.
Yuri
- Base health reduced from 1400 to 1350.