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Audio Patch Update

We're rolling out a small patch today to handle a fix for a no-footstep sound exploit and other audio related adjustments, the details of which are:

  • Fix for exploit that allowed people to run silently with no footstep sounds
  • Audio adjustments for game sounds are now all under one "MasterVolume" and not separated by ambient, comms and battle rattle
  • Removed some console commands that adjusted audio
  • Removed rotation restrictions while sprinting