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Patch- v1.4.5 Build 470

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-- Game - v1.4.5 Build 470
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  • [UPDATE] Update challenges to correct type (for future purposes, backend only)
  • [UPDATE] Updated CommunityEvents; removed duplicate entries, lowered Complete100Tracks to 25.
  • [UPDATE] Game sends/syncs data on a more regular interval (this can save up to 1 sec of 'lag')
  • [UPDATE] Game (re)sends/(re)syncs data on finishing track
  • [UPDATE] Added additional information when sending logs, disabled some other stuff. Log size was getting out of hand
  • [FIX] Curbs track editor item now properly available
  • [FIX] Podium track editor item now properly available
  • [FIX] Fixed issue where track block boundaries (walls) would reset their material at incorrect times
  • [FIX] Results show correct awarded coins for players - can dynamically update as well. This was mostly an issue in Endurance
  • [FIX] Game now sends correct players alive/left in Endurance -> (Hero)Bots dont count. Count is synced with what is sent to leaderboards.
  • [FIX] tweaked the paths for Bridge, Roller & Stampers traps again -> avoiding collisions with some of their elements