🚨 Future of "Lost Life:Origins" 🚨
Big changes are coming to Lost Life:Origins with latest patch and updated DEMO to latest build, game goes into the next development stage.
❗ There will be no content update for some time. (Maybe only small fixes if something game breaking is found.)
▪ I will continue making locations for Act 3 on live streams. (On YouTube and Twitch every Saturday.)
https://www.youtube.com/@LostLifeTheGame/streams
https://www.twitch.tv/lostlifethegame
▪ But in my free time I will be focusing on making multiplayer mode.
▪ That means that all game logic will be rebuilt from the ground up to support multiplayer mode and single-player story mode and improve the overall quality of the game.
▪ Considering Act 3 locations, they will be firstly added little by little to multiplayer mode for testing and optimizations. With that completed, single player story mode will be added to them.
First stage multiplayer planned to have features like :
▪ 4 player coop survival mode.
▪ Base-shelter for players. (Upgradable in the future.)
▪ Food, drink, temperature stats.
▪ Clothing that will affect resistances and temperature.
▪ Different types of damage with unique effects on player. (Toxic, poison, fire, electric, bleed etc.)
▪ In game radio that will play music based on location.
▪ In game chat.
▪ Small portion of Act 3 locations and Act 1-2 locations will be added overtime.
▪ Dynamic day and night system with weather.
▪ Collectables system. (Will affect in game events and player stats.)
▪ Bestiary. (Learning about enemies will help you in combat.)
▪ Levelling system. (Will allow you to improve characteristics of your character.)
▪ A couple of enemy types to try out combat and other features.
▪ New user interface.
Planned features for future multiplayer expansion:
▪ More player slots for servers.
▪ More player models with better quality.
▪ Player customizations.
▪ Base-shelter upgrades.
▪ Workstations in hideout. (Crafting stations, upgrade stations, storage, etc.)
▪ Weapon mods. (Silencers, scopes, magazine, flashlight, etc.)
▪ Levelling system expansion with collectable items.
▪ Weapon mods expansion with collectable items.
▪ Drivable vehicles.
▪ Vehicle upgrades/modification stations.
▪ Upgradable workstations/rooms in the shelter. (Crafting stations, upgrade stations, storage facilities, etc.)
▪ Resources gathering. (Metal crates, wood crates etc. for upgrades.)
▪ World map with drawing possibility.
▪ Dungeon like locations with valuable loot. (Tunnels, mines, factories.)
▪ More unique enemy types.
▪ Locations of an alternative world.
▪ Dynamic locations of the alternative world.
▪ More hideouts that players will have to find and capture.
▪ Ability to fast travel between hideouts.
▪ Missions with story elements.
▪ Different item rarity.
▪ Vendor NPCs.
▪ Lock picking.
▪ Bossfights.
❗ At this point of development, I'm still figuring out what I can possibly make and making a proof of concept build of the game. And it looks like I can do everything I've planned.
Most of the multiplayer features will be used in single player mode too, so it will make it easier to work on them both without making separate features for modes.
❗ So how long it will take? Who knows, but I'm planning on making the first playable multiplayer version by the end of the year.
❗ Multiplayer will be added to the base game without DLC or FTP nonsense. I'm making it for fun and not for money!
🍞 I'm not looking for a team, but feel free to join my Discord channel or live streams to share your ideas!
https://discord.gg/nZxZQ9sCVr
Together we can make Lost Life:Origins better!
And as always, thank you all for your support! 🙇♂️
https://taplink.cc/lostlifethegame