(Steam - v17)
▪ Unreal Engine 5.4.2
🛠 Update to Unreal Engine 5.4.0
🛠 Update to Unreal Engine 5.4.1
🛠 Update to Unreal Engine 5.4.2
🛠 Many small bug fixes.
🛠 Optimization, stability improvements.
🛠 New sky system for all levels. (gives more realistic lighting and will help in the future because of more in depth controls)
🛠 New weather system for all maps. (also will help in the future because of more in depth controls)
🛠 Reworked all light sources. (not only makes game look better, but also improves performance)
🛠 Fog had to be reworked too to look better with new lighting system.
🛠 Shortcut in Act 1 school. (Now you can get back to save point from nurse cabinet without going through second floor)
🛠 Fix missing meshes in Act 1 school. (for some reason, they were not displayed in the game)
🛠 New areas for Act 3 test.
🛠 AI optimization. (should greatly improve performance in areas where many enemies are present)
🛠 Less camera movement when starting running.
🛠 Improved world partition loading of the world... everything is separated in 3 groups (buildings, medium objects and small props) and groups will load objects based on distance to player. (in most areas, object count went down 2 times and that should improve performance greatly)
🛠 Lumen is off by default and is not recommended for play.
🛠 Texture size optimization to save some disc space and video memory.
🛠 Player ghost now spawns correctly in Act 2.
🛠 Fixed Secret keys duplicate.
🛠 Second Crumpled Note now received as it should after police cutscene instead of hospital map cutscene.
🛠 Fixed heat effect after police if autosave was loaded.
📋 Next on the list :
▪ Bug fix, quality improvements...
▪ Act 3.
And as always, thank you all for your support! 🙇♂️