Hello everyone! I am glad to announce that the first playable demo has been launched! The game is currently on a pre-alpha development stage, near to reaching alpha stage.
This demo aims to provide a gameplay sample of the game with the minimal features expected to be in the final game. All content is not final, especially the audiovisual assets, but even so, the demo contents can provide a fair notion of the game’s proposal.
Give it a try and let a feedback here or on Discord!
The main changes and improvements expected for the future are:
- Adding new abilities: the ability trees are incomplete, even the ones for Soldier and Wizard, which are currently the ones with more abilities. Also, the game is expected to have superpowerfull abilities, since one of the main goals is to give the players the possibility to create demigod-like characters, in terms of power.
- Improving UI, especially the icons: ability icons are not in tune with the expected graphics style and will be replaced.
- Improving character models: they are going to be replaced by more realistic ones.
- Adding more non-human creatures: many mythological creatures are expected to be added, emphasizing dragons, elemental spirits and reptile-bird hybrids.
- Custom soundtrack
There are also plans for adding a “Soft Survival” system, in which you spend time for Rest Place actions, like learning knowledges and abilities, and passing time requires supplies to survive. Other possible additions are a lot of minor changes and improvements on the combat mechanics. But all of these will depend on the game’s reception and the speed of the development.
For now, the roadmap is:
1) Marketing, gathering feedback, demo maintenance
2) Review and design the remaining game features and the game levels
3) Investigate the possibility of crowdfunding
4) Implement the levels
5) Implement the final features and improvements
Steps 4 and 5 are interchangeable.
Feel free to get in touch for any questions and suggestions!
Stèphano M. M. G.
