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Drums of War reset and minor patch

Our apologies for resetting the Drums of War again. It should no longer end prematurely this time, or there will be a moga somewhere that will be punished for it.

Client Changes

Art & Effects

  • Added a few more pieces of high quality rune art

In-Game Text

  • Fixed some cases of missing tooltips or descriptions
  • Updated various text to reflect changes made in recent updates

Balance Changes and Fixes

Abilities

  • Bastion of Mobility now only affects units within 5 spaces of the unit with Bastion of Mobility
  • Reverted a change Defensive Stance that made it a toggle ability that did not change DEF by a different amount per rank (This change was not intended to go live and snuck into the server patches beginning in January)
  • Tailwind now only affects units within 5 spaces of the unit when it triggers
  • Fixed an issue where Scythe Whirl was not being reduced by the Sundered Lands faction bonus (as well as other things potentially)

Spells

  • Magnetize now only destroys enemy relics and summoned champions rather than all relics and summoned champions
  • Sea Song now has a deck limit of 2

Equipment

  • Fixed an issue with Sheoul Firebow that caused it to give +2 RNG instead of +1 RNG. Changed equipment to trigger on 2+ RNG instead of 3+ RNG.
  • Fixed an issue in which Skeezick Blade was triggering its bonus effect on non-Skeezick units rather than on Skeezick units

Champions

Serkan

  • Removed base ability Eternal Life

Magma Bunny

  • Added base ability Lavawalker

Strig Windrider

  • This unit is now available in ranked play