Optimized sprite renderer to not make some unnecessary Unity operations every frame
Optimized lower user interface to not rebuild the button display when a champion is selected, which could cause performance issues if something modified the stats of that champion repeatedly (e.g., Marsh Awakening with Water Front)
Optimized the Rune Dock to not attempt to sort itself multiple times in one frame, which caused hitching when turns ended
Optimized some operations related to network messaging
Descriptions and In-game Messages
Fixed incorrect grammar in description of SPD stat
Added missing combat log text for Death Harvest ability trigger