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February Update

Today's patch is focused around updates to relics, equipment and spells. In addition, there are a number of client enhancements to make play more intuitive and easier to follow.

Client

Ability Display

* The game now shows an indicator when abilities are used above the unit. This will show for activated as well as triggered abilities.
* This functionality can be set to show all, only show activated abilities, or can be disabled in the options screen.

Solo play

* The tabs for solo play have been reordered for clarity to show Daily first and other campaign types after that.
* There are now buttons for launching directly into Skirmish matches against AI in the Daily tab of the Solo play screen. There are separate buttons for a random skirmish or skirmishes against Protectorate and Wrath. These will use your currently selected deck as per all campaigns.

Effects

* Corrected an issue with the positioning of damage numbers for various units
* Sped up the effect of the spell Superiority so that it shows the animation on all units simultaneously
* Sped up the effect of Wings of Steel so that it shows the animation on all units simultaneously

Combat Log

* Fixed an issue in which various combat logs would show the name of the player rather than the name of the unit

Server

Ranked Play

* Adjusted the threshold in which the server uses loose matchmaking so that more fair matchmaking should occur at lower population numbers

Abilities

* Attempted more fixes for the ability Pounce
* Fixed Keg Toss so that it correctly hits stealthed units

Balance Changes