Our Dying World 0.8.1 Released.
This fixes a lot of small bugs from our big 0.8.0 and changes a few systems.
General Changes
- Added Steam Cloud saves
- Updated Max's shirt on his artwork to reflect its accurate white color.
- Fixed several typos and capitalization.
- Updated Rina's single-target healing skill.
- Fixed Ryker's cover skill not requiring TP.
- Fixed incorrect recipe for water stones.
- Fixed level-up screen not showing your new skill if you've leveled up more than once.
- Added version number to the title screen.
- Fixed endgame choices looping the previous cutscene.
Act 1:
- Updated spa art of the boys.
- Updated the Golem Fight art.
- Chapter 1 enemies will no longer crit.
- Slightly increased Artificial Golem health.
- Elite Hornets no longer use the "Wing Cleaning" skill.
- Fixed barrel morphing issue.
- Adjusted camera angle in the starting cutscene.
- Fixed compass showing up too early.
Act 2:
- Act 2 is now sprinkled with lore books to find.
- Updated the Max's Eyes art.
- Nerfed the effectiveness of boost items.
- Added a waypoint for The Emperor fight.
- The Emperor can now remove negative status effects.
- Fixed The Emperor battlebacks not correctly showing on certain skills.
- Increased the difficulty of The Flower fight.
- Fixed Circe showing up where she shouldn't be.
- Removed the victory screen on the final fight.
- Fixed chests duplicating in the final dungeon
- Fixed "party members" showing up where they shouldn't be.
- The final arena fight is now correctly, nearly impossible. Good luck : )