
Dear Cyber Tower Players,
We're excited to announce that the second major update for Cyber Tower is now live! This Major Update is packed with new content, gameplay improvements, and a better user interface, all designed to bring your Cyber Tower experience to the next level.
Explore the comprehensive list of changes below:
Two New Towers:
🔹 Anti-Air Tower: A specialized tower to counter aerial threats with devastating efficiency.
🔹 Damage Over Time Tower: This tower deals continuous damage based on the enemy's total health, providing a powerful tool for wearing down tough foes.
Three New Enemies:
🔹 Aerial Semi-Tank: An aerial unit with high durability that spawns a smaller, disruptive drone upon destruction, adding an extra layer of challenge to your strategy.
🔹 Rapid Ground Motorcycle: A fast, low-health enemy that smooths the early waves and enhances difficulty progression.
🔹 Annoying Insect Drone: A pesky new drone that accelerates briefly upon being spawned, requiring quick thinking to handle its sudden burst of speed before it slows down again.
Improved Menus and Infohub:
🔹 Map Preview: You can now preview the map of each mission, allowing you to plan your strategy in advance.
🔹 User-Friendly Navigation: We’ve polished the interface to make it more intuitive, ensuring smoother navigation for all players.
Gameplay Balancing:
🔹 Tower Balancing: Tweaked tower stats to enhance effectiveness against all enemy types.
🔹 Wave Adjustments: Rebalanced waves now feature the new enemies, creating a smoother difficulty curve with fresh challenges.
This update represents the most polished and complete version of Cyber Tower yet, staying true to our original vision. While this is likely the last major update, we remain committed to delivering minor fixes and improvements to ensure the best gameplay experience.
Thank You and What’s Next!
I’m incredibly grateful for your support and feedback throughout this journey. For those who don’t know, ANGLE has always been a one-person team—at least for now. Developing Cyber Tower has been a solo adventure, but thanks to you, it never felt like one. Your suggestions, bug reports, and encouragement have been like having a team by my side, shaping this game into what it is today.
This project has been an incredible learning experience, and as ANGLE moves forward, exciting new challenges are already in the works. I’m eager to apply everything I’ve learned and explore what’s next. As always, I’d love to hear your thoughts on this update—join the discussion in the forums or on Steam and help shape the future of ANGLE games!
Thank you for being part of this journey, and I hope you’ll continue with me for what’s to come.
Thanks again,
Adtn
Solo Dev at ANGLE
