This is the last major update for Early Access. We're getting ready for the release of the game. This does not mean that the development is stopping, quite the opposite. We will continue to develop the game in different directions with additional downloadable content (DLC). This development strategy will allow the players to modify the game depending on their preferences. For example, we planned to introduce alien organisms into the game, which would turn the game into a Tower Defense game. However, this is not to everyone's liking, many players prefer to play strategy without a direct opponent, focusing on increasing the complexity of industrial chains. Having different DLCs the players will be able to decide how they want to construct their experience!
This update focuses on the story and social side of the game, and the following has been made:
- Introducing a part of the story that will immerse the players into the game world.
- Work on the colonists has begun, each one now has character traits, desires, and demands.
- Introduced a faction system for colonists (they will change faction in response to player decisions).
- Added plot events. Colonists propose and promote their ideas.
- Added tools to monitor the political and material state of the colony.
- Added a system to take the colonist out of the cryo-chamber in several stages, leaving the colonist in a virtual world or providing air and water completely waking them.
When you, as a real leader, start to take care and to wake colonists from cryo-chambers, the game will become more complicated and interesting. We are sure that lack of energy, oxygen and conflicts between colonists will not stop you and you will lead your colony through many crises!