UPDATE
NOVEMBER 2025
NEW FEATURES
• At night, the player can now be cursed: movement is slowed and damage is reduced for 2 minutes.
• Added a potion that removes curses.
• Added an Options menu (still in development).
IMPROVEMENTS
Graphics
• Improved resolution, increased from 320×180 to 384×216.
Gameplay
• Experience gained from killing monsters is now scaled based on the player's level.
• Balanced the damage dealt by enemies.
• Increased the damage of the charged shot.
• Smoother camera movement when holding the shoot button.
Inventory
• If the player already owns an identical item in their inventory, that item will no longer appear in the shop.
• Inventory items now display quantity and value more clearly and visibly (unit price and colors).
• The buying and selling system in shops has been improved for better clarity.
• It is now possible to split an item in two to sell only part of it (potions, etc.).
• Added movement sounds depending on the environment.
Interfaces
• General UI improvements (Health, Energy, XP): bars update more smoothly and now display gained or lost points, including experience.
• Zone entrance and exit titles are now more readable.
• It is now possible to discard an item from the inventory using a controller (B button).
• Gained experience now appears next to the enemy for better readability.
CHANGES
• Removed keyboard-only controls.
BUG FIXES
• Money no longer bugs when the player sells and then buys back an item in the shop.
• When destroying an item in the inventory with a controller, the selected item is correctly deleted.
• When the player dies, the health bar now properly displays 0 HP.
• Fixed camera behavior when the player climbed a ladder with a controller.
• Fixed a bug preventing the player from receiving a talent point at level 5.