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Update 2.0.0.5 | Aug 10th 2023

Overhaul of the Dead Wood' s aesthetic look
-Sprite Overhaul of many of the Tree's aesthetic designs
-Sprite Overhaul of the Dead Wood's ground tiles
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Overview of patches 2.0.0.41 - 2.0.0.49 | July 31st - August 10th 2023
-Adjusted the positioning of all of the grapple ladders within the early Depths area to compensate for a prior collision box adjustment. The player can easily maneuver the ladders now before collecting the rolling ball fetal position ability.
-Adjustments and additions for the Giant Tombstone within the Purgatory area
-Removed lines of code within the Boss Death Cutscenes that were causing problems
-Adjustments for the early game intro
-Added a couple signs in the early game
-Added animation for when the skull is shoved into the acid pool in the early Dead Woods area
-Sharpened some decorative sprites
-Removed Line of Code that crashed the game when collecting a Resistance Upgrade within the Cutscene after preceding collection.
-Fixed bug when reading the Clue in the Hermit's Basement
-Updated the Trash Vomit Studios teaser info page regarding game releases & upcoming games currently in development
-Added a "Press Enter" prompt to the initial screen to appear after 3 seconds
-Adjusted frame speed for the animations of the sacrificed sentimentalities within the item menu screen
-Added a sprite to indicate a clue as to the sacrificed sentimentalities
-Changed the design of the Boss Death icons
-Fixed bug when the player leaves the Gravedigger Shed through the tunnel and is unable move from screen to screen afterwards.
-Adjusted layering within the Graveyard
-Other various minor adjustments