Jacob's Quest Anniversary Edition HD — Version 3.2.0
Patch Notes
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IMPORTANT FIXES
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• Fixed a crash triggered by scrolling the mouse wheel in certain situations.
• Fixed a freeze or crash that could occur during video playback when the game
was closed or a scene transition interrupted the video.
VISUAL FIXES
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• Fixed a colour tinting bug where some bitmap operations were reading from the
wrong colour channel internally. This could cause subtle but incorrect tint
colours on certain graphics. Colours will now appear exactly as authored.
CONTROLS
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• Pressing Escape while remapping a key in the settings menu now cancels the
remapping instead of binding Escape as the action key.
• The key-capture prompt in the settings menu now displays across two lines so
the full message is always visible.
PERFORMANCE
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• Reduced per-frame memory allocation overhead in the rendering pipeline.
• Improved frame timing stability. Frame pacing should be smoother, especially
at higher framerates or on systems with variable refresh displays.
• Tile and map geometry is now only recalculated when something actually
changes, reducing CPU work during scenes with static maps.
• Internal list operations that run during scene transitions and object
management have been optimised.
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Save data from version 3.1.x is fully compatible.
No existing settings will be changed by this update.