Hi there!
I would like to share with you the next steps of the development: what I am doing now & what I will do for the final release.
The last Steam Next Fest helped me out to define how I can proceed and here you the main takeaways:
- The tutorial must improve
- Limit as much as possible the scope of the Demo. No rankings, no achievements, no challenges, no survival
- Reduce the difficulty of the Demo
- Final version: Reduce the scope, no Early Access, release in Q1,2023 if possible
Based on that, what I am doing now? Basically, I am fully working on a new version of the Demo:
- Only focused on showing how the basic mechanics work: Bring a clear & well-defined tutorial in several levels so the player will enjoy the game.
- Limit the scope & reduce the difficulty: no need to have rankings, achievements or challenges/survival modes. They will come with the full version.
It will take few weeks until I have the new Demo fully available but I hope this will make the players enjoy the few levels included, avoiding frustration or boredom.
Cheers!