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0.0.6.2 Update Description

New:

  • Merchants turn on lights at night
  • Added many items to the new map to randomly generate points
  • For non permanent death mode, adding a death penalty may randomly reduce one skill's experience
  • Death and exiting the game will not make the zombie tide disappear
  • After the resurrection of death, it is no longer in a state of full resurrection
  • Updated translation
  • The prices of merchants have become higher
  • Reduced the value of bullets

Optimization:

  • Turn off the transition of tree LOD switching, which will solve the problem of sudden disappearance of trees
  • Optimize the construction of outdoor stairs
  • Optimizing Tree Falling Physics
  • AI navigation path optimization for better performance savings

Bug fix:

  • Fix dedicated servers not generating zombies
  • Repair construction hammer unable to identify underwater buildings
  • Repairing planting boxes that cannot be planted with plants
  • Fix bacon rack meat not displaying
  • Fix a zombie slide
  • Fix the first time the client loads the tree out of sync
  • Fixed a red skin color issue during the character creation phase
  • Repairing animals attacking vehicles without causing any damage
  • Fix that the shoulder light display model will not be removed during death
  • Repairing the inability of farmed animals to grow