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0.0.4.8 Update Description

New:

  • Add achievement system (some achievements can only be activated when the local machine is a host)
  • Add sound effects for first person weapon switching
  • In PVP mode, the map can now be used
  • Right click in the Third-person pronoun to precisely aim
  • Associate Fov adjustment (the first person's Fov can now be adjusted in the settings interface)
  • Add usage permission restrictions for functional buildings

Optimization:

  • Optimize first person bow and arrow shooting effects (added screen vibration)
  • Optimizing the recoil of first-person handguns
  • Optimize for excessive first person lens shake when using certain workbenches
  • Optimize some firearms shooting animations and running animations
  • Adjust the angle of view shaking amplitude during first person ammunition changing, jumping, and squatting
  • Optimize the adjustment of special effects for cracking down on tree smoke

Bug fix:

  • Repairing the death of farmed animals, no death animation will be played on the client
  • Fix the issue of the pot disappearing (finally found a way to reproduce this bug)
  • Fix ballistic deviation under mechanical aiming
  • Fix ballistic offset in client mode
  • When repairing and filling combustion materials, regardless of the remaining combustion time, all materials will be consumed
  • Fixed the possibility of getting stuck while searching for supplies and playing the search animation continuously
  • When repairing dragging backpack items, close the backpack and the UI of the dragged item will always exist
  • Fixed the inability to enter the military base gate (caused by the addition of first person expansion of character collision volume)
  • Fix throwing spear, no throwing animation will play when there is no physical strength
  • Fixed the character rendering error when the client entered the car in the first person mode