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Updated to version 1.31.2

- Tweaked the timing when the Serval, Another Serval, and "Dark Serval" jump attack animation pauses.
- Fixed a bug where the movement speed of pile attacks would decrease if the process slows down at the moment Serval used pile attacks.
- Fixed so that the animation pause timing for Serval, Another Serval, and “Dark Serval” jump attack, pile attack, and bolt attack is the same every time.
- Fixed a bug that disables the weak point damage judgment when "Birdlien" performs a fireball attack.
- Fixed a bug that the texture of the terrain of "The Mountain" midpoint was not displayed properly.
- Fixed a bug where map chips other than balls were not displayed even when stepping on the light switch when level 4 or higher in "PARKMAN".
- Fixed a bug where the number of balls acquired may be increased by 2 if the process slows down at the moment of acquiring the ball in "PARKMAN".
- Fixed a bug where a special line would be displayed when defeating "Queen" with Another Serval in battle training "Boss Rush 1".
- Optimized preloaded shader variant collection.
- Optimized Sandstar ejection particles and gold acquisition particles.