We missed posting some of our past devlogs here on Steam — so now we’re catching up! Each week, we’ll share another devlog from the previous months until we’re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. 🚀
🖥️ System
- Updated to Godot Engine 4.4.
✨ Features
- Added DestroyableGenerator — a destructible map tile.
- Players can now select a custom color for their player label.
- Added Playtest invite link from the demo version.
- New music tracks: Safe Zone and Space Attack by Josh Kashdan.
- If a player is too slow, the game now explains the required time to complete the level.
- Background and foreground elements are now blurred and darkened for improved focus.
- Editor: Improved the Colorize function and made it removable.
- Added in-game access to the bug report feature.
⚙️ Settings
- Added keybinding customization for keyboard controls.
- Added rebindable controller inputs with sensible defaults.
- New setting: Enable/Disable V-Sync.
🐞 Bug Fixes
- Fixed:
TriggerLoopwas triggering one extra time. - Fixed crash when attempting to disband a group without selecting one.
- Fixed: Editor mouse cursor would switch to scale mode and not revert.
