We missed posting some of our past devlogs here on Steam — so now we’re catching up! Each week, we’ll share another devlog from the previous months until we’re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. 🚀
🖥️ System
- Set OpenGL as default video driver.
🎮 Gameplay
- Laps Counter now counts up (e.g., Lap 2/3) instead of down.
- Enhanced visual effect for side thrusters.
- Throttle control removed from joystick — only steering is retained.
- Finish line added to some missions.
🎮 Controller
- Shortcut: "Start" button now navigates to Missions in the menu.
- Shortcut: "Reset" button now navigates to Garage.
📋 Menu
- Email input is now optional.
- Various text adjustments for clarity.
- SpinBox added for FPS adjustment.
- Bugfix: Ship dies were not buyable.
🛠️ Editor
- Tooltips for Tile Properties added to improve usability.
- New menu entry to open the mission folder in the OS file browser.
🧩 User Interface (UI)
- UI/UX enhancements across various screens.
