Dear Players, happy labor day! v0.5.22 has been updated!
1. Optimize building highlight effects
2. Automatically highlight similar buildings and display the range of effective functions of the same buildings while building
3. Optimize captor logic
4. Add secondary menu classification to the help panel
5. When no one is working in the building, display the text 'No one is working here' in the person's box
6. Optimize Spring Festival UI performance
7. Add the first game of Endless Mode to guide and experience the beginner storyline
8. Optimize the layout of the starting buildings in Path of Flourishing
9. Fix text errors in novice guidance
10. Fix the bug where the construction resources in the market do not work after exceeding the limit
We will continue to optimize other issues, and we will complete and update them as soon as possible. Thank you very much for your patience and support!