
Server PR List:
PR #986 – Migrate timers to GetTickCountRaw (Author: morgolock) Replaces GetTickCount with GetTickCountRaw and adds safe functions to handle counter wraparounds. This improves accuracy and prevents timing errors in NPCs, cooldowns, and server events.
PR #988 – Migrate tickcount protocol (Author: morgolock) Adapts the network protocol to the new tickcount system introduced in PR #986, ensuring consistent synchronization between client and server.
Client PR List:
PR #626 – fix_HandleVelocidadToggleBuffer (Author: Centarios) Fixed the HandleVelocidadToggle() function: Previously, it read the speed directly (Reader.ReadReal32()) and assigned it to charlist(UserCharIndex).Speeding. Now: first saves the read value to a local variable (Speeding As Single), validates if the UserCharIndex is valid, and then assigns it. This prevents attempts to assign the speed when the character index is invalid (= 0), preventing possible buffer errors or invalid references.
PR #627 – fix_HandleUpdateTagAndStatusSubOutOfRange (Author: Centarios) The group_index assignment in HandleUpdateTagAndStatus has been reordered, placing it before parsing NameAndClan. This ensures that the data is read correctly from the Reader and prevents inconsistencies or invalid group_index values in the character list.
