Helveti won't lose breath while rolling over water anymore.
Net Rafts regenerate breath faster for Helveti and Roboto.
Powder Keg Raft will now become an empty raft that can be upgraded after the keg explodes.
Metal Rafts are no longer destroyed instantly by God Onion's nuclear balls and soda bottle explosions.
Before if the raft broke under you while in a chest, you'd be kicked out of the chest and given a random trinket. Now the chest will stay suspended in air until you pick.
Rafts will not be destroyed by enemies during cutscenes.
Hazards no longer need to be destroyed for a wave to continue.
Shooting the Pirate Matey illusion now makes it vanish.
Bone sharks will now swim in a random direction if there are no rafts left, and come back once there are rafts (same as crabs).
UI Changes
"Contact the developers!" button added on the newsboard.
A yellow exclamation point shows up above hub shop keeps when they have something you can afford and don't own.
Buy button in hub shops will be greyed out if you don't have enough to buy the item.
Price is now visible of hub shop items on the buy screen, instead of just in the main shop screen.
FPS and Ping Text moved to top right in gameplay, and below wind arrow in local multiplayer gameplay.
Breath icon and sailor/barrel reminders will not display if UI Display is off.
Fixes
Fixed softlock if a player joins your group while using a locker.
Fixed pause screen not showing up the first time you pause after leaving a group.
Fixed rescue missions not showing as completed when you first do them.
Fixed weapon equip sound playing when it shouldn't.
Fixed modifier screen displaying the offline message before selecting a modifier.
Fixed weekly screen message "only host can toggle" showing up when you've already done the weekly.
Fixed Dolphin squads of 4 spawning too close too each other.
Fixed Pirate Matey's illusions not reflecting the matey's position properly.
Fixed menus re-opening when exiting by pressing the back button.
Fixed local multiplayer controllers sharing emote wheel logic.
Camera movement is now less sensitive on controller.
Other small improvements/fixes.
Balance
Enemy Loop Health Multiplier Increased (25% -> 33%).
Plastic Straw slow effect lasts longer at base and per stack.
Ship of Dreams now has a chance to not appear after Super Kraken, except for the first loop where it always appears.
During weeklies, Ship of Deals will have a lower chance to have Raft and Weapon swappers.
During weeklies, Ship of Gear will have a lower chance to appear.
Fishing Rafts drop rates have been altered to have rarer drops be rarer.
Fishing Rafts can only spawn 1 egg, chest, and bottle per wave, and only 3 hearts per wave.
Fishing Rafts will stop spawning drops once there are few enough enemies remaining and enough time has passed.
Left and right side spawning enemies (Pirate Matey and Snail) have more varied spawning positions.
Slowed down snails speed range, and snails are slower moving vertically towards the player while in water.