Hey everyone!
The Modding Update is here adding the modding API and support for the Steam Workshop!
NEW Steam Workshop support:
You can create mods using the now available editor "Planet S Tools". It enables you to create assets for Planet S including:
- World types
- Planet types
- Items
- Population types
- Resources
- Ambient objects (such as trees & rocks)
- Rockets
- Buildings
- Spaceships
- Technologies
- and some other things like building menu entries or tile types
This guide explains the basics to get into modding Planet S: [Creating mods for Planet S]
For now there is one example mod available in the Workshop. It primary serves as an example for people creating mods but it also adds a bit of content to explore, as this update doesn't add content to the base game.
We will expand the documentation and add more examples in the future but if you have any questions or if you need help with mods or modding then check out our new Discord section!
DirectX 12:
The game now supports DirectX 12 which should improve compatibility across the board.
You can now choose between DirectX 12 and Vulkan on Windows when starting the game.
Linux:
The game now also ships with a native linux version for both the game and the new tools.
This has been a long time in the making and should provide a better experience and performance on Linux devices and the Steam Deck.
There might be some bugs that slipped through testing so please let us know if you find any!
Quality of life:
+ Item categories in spaceports, warehouses & depots
+ Items now have "tiers" like population types, shown by individual color accents
~ Bot aggression is now less dependent on the diplomatic opinion
~ Faster world generation (exspecially on CPUs with many threads)
~ Updated the city center UI to contains only the relevant citizen types
Bug fixes:
* Fixed a crash when hitting pirates with an interplanetary laser
* Fixed bots colonizing gas planets
Localization:
+ Added Ukrainian localization by klimuxel
Engine:
~ Implemented various performance optimizations
We are looking forward to what you all think and what you will create!
Enjoy!
TeamJA
